just wanted to keep you all updated; although I have been here to answer messages I have had a bit of a creative block since the last few designs for my dex are the toughest for me - thank you all for your patience and support. Anyway, I am currently working on one of my four horsemen 'bringer' Fakemon which will be posted up shortly and I have a poll about whether I should include Blightmare - my uncoloured bringer - in with the dex, so please let me know on the poll's comments what you think! I still have some Pokerama planned in the near future, too.
During my break, I have been taking some time out and doing some gaming, so here's my thoughts on one of the games I've recently been trying out.
Created by Indie developer Playdead, Limbo came out a while ago now but it has won numerous awards in the video game industry
and in my humble opinion, it is a true work of art. You play as a boy who goes to Limbo in search of his sister; the story is left intentionally vague so it's open to interpretation by the player, which works fine for me.
Rendered entirely in various shades of grey and black in the style of silhouettes and shadow puppets, both the atmosphere and the graphics of the game are beautifully chilling and harrowing; you will feel oddly lonely as the Boy navigates through trap after trap, dying over and over but feeling like each death brings you closer to solving a puzzle and bringing you closer to your sister. Those rare people you do encounter are either dead or inexplicably trying to kill you, though in the later stages of the game the few appearances of people are non-existant; I much prefer the earlier game in terms of both atmosphere and puzzles (the later levels are way too dependent on annoying gravity switches, but that's just my personal opinion).
Limbo will remind older gamers of something akin to Another World or Oddworld: Abe's Oddysee - which is to say, a fiendishly tough puzzle-platform game where you must use a mixture of strategy, timing and intelligence (as well as the game's very own physics engine) to manipulate the objects in your surroundings.
Limbo's controls are simple enough - with only one action button and the directional keys being used - although it is let down slightly by the jump kep being a little unresponsive. There are also one or two game mechanics which aren't explained (the developers choosing to leave out a tutorial which works for the most part except on the odd rare occasion).
Overall, Limbo is a horrifying but enjoyable experience, although it doesn't last very long - I completed it in less than two days, so if you do buy it please be aware of this. The length of the game feels right for what it is, but I'd feel remiss if I didnt mention it since if if I hadn't played my brother-in-law's version and purchased it at full price, I'd feel a little cheated out of money versus Limbo's lastability. TDC 3: Orient Express!
This is TDC 3: Orient Express! The rules are as follows:
Create a Fakemon based on the East! This can be anything from something inspired by Eastern culture or mythology to an animal found in Eastern lands. This is a very vague challenge - if it's too vague, I'll create a more enclosed TDC next time! The challenge was suggested by RuneKerianDrake
, so thanks for your thoughts my friend
It has to be a design new to your gallery, not an older one. This is a creative challenge to your current skills, so I won't feature any old designs.
here's a new one - This has to be a Fakemon and not an evolution or pre-evolution of an existing official Pokemon!
You are welcome to change or update your entry whenever you like.
TDC 2 will be closed on April 4th 2014. PLEASE NOTE:
Artists of ANY skill level should feel free to take part. TDC should be considered a workshop to practise both skill and design, so please don't feel like you shouldn't contribute if you're not confident in your art. I encourage others who take part to offer help and advice if you request it in your description (so you will always get some feedback, even if it's just from me) and constructive criticism is always useful, but abuse and unhelpful comments such as 'this suxxxs111' etc will not be tolerated.
Thanks again for your entries guys and have fun!